[ Xedra Evolved ] Fix map extra spawns
Summary
None
Purpose of change
Fix the map extra mongroup spawns.
Describe the solution
change to place monster remove densities . Discover the fully valid mongroups are not considered valid currently?
Describe alternatives you've considered
Testing
23:02:27.745 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_arvore' uses invalid entry 'GROUP_SAFE'
23:02:34.244 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_arvore' uses invalid entry 'GROUP_FISH'
23:02:34.244 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_arvore' uses invalid entry 'GROUP_FOREST'
23:02:34.244 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_arvore' uses invalid entry 'GROUP_GENIUS_ARVORE'
23:02:34.244 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_arvore2' uses invalid entry 'GROUP_SAFE'
23:02:34.244 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_arvore2' uses invalid entry 'GROUP_FISH'
23:02:34.244 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_arvore2' uses invalid entry 'GROUP_FOREST'
23:02:34.244 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_arvore2' uses invalid entry 'GROUP_GENIUS_ARVORE'
23:02:34.245 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_undine' uses invalid entry 'GROUP_SAFE'
23:02:34.245 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_undine' uses invalid entry 'GROUP_FISH'
23:02:34.245 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_undine' uses invalid entry 'GROUP_FOREST'
23:02:34.245 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_undine' uses invalid entry 'GROUP_GENIUS_UNDINE'
23:02:34.245 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_undine2' uses invalid entry 'GROUP_SAFE'
23:02:34.245 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_undine2' uses invalid entry 'GROUP_FISH'
23:02:34.245 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_undine2' uses invalid entry 'GROUP_FOREST'
23:02:34.245 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_pond_forest_undine2' uses invalid entry 'GROUP_GENIUS_UNDINE'
23:02:34.253 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_trees_map_arvore' uses invalid entry 'GROUP_GENIUS_ARVORE'
23:02:34.255 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_trees_map_arvore_salamander_fight' uses invalid entry 'GROUP_GENIUS_ARVORE'
23:02:34.255 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\mapgen.cpp:1201 [check] mapgen 'update mapgen mx_trees_map_arvore_salamander_fight' uses invalid entry 'GROUP_GENIUS_SALAMANDER'
23:08:50.923 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\generic_factory.h:478 [obj] invalid monster type id "GROUP_GENIUS_ARVORE"
23:09:04.889 ERROR : C:\Users\colli\Documents\GitHub\Cataclysm-DDA\src\generic_factory.h:478 [obj] invalid monster type id "GROUP_GENIUS_ARVORE"
Additional context
They actually do spawn, this is with chance set to 5 and weight 300 in regional_overlay.
Also the spawn region is road which probably should be field/forest.
I will try and make a draft for it later.
See the place_monster docs
Danke, thank you for reminding me to get off my butt and finish something. :)
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