Cataclysm-DDA
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Map memory not updating properly
Describe the bug
I found this map memory bug where only two lockers disappear when the character walks around a corner?
Attach save file
Steps to reproduce
Unable to reproduce
Expected behavior
Unless these two specific lockers are a hallucination or my character has extremely specific dementia related to only these two lockers, I should probably remember them.
Screenshots
Versions and configuration
- OS: Windows
- OS Version: MINGW/CYGWIN/MSYS2 on unknown Windows version
- Game Version: 7773670 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Slowdown Fungal Growth [no_fungal_growth], Stats Through Skills [StatsThroughSkills] ]
Additional context
No response
I've seen the same kind of selective loss of information for a fair while (using Windows).
/confirm provided save reproduces on
- OS: Windows
- OS Version: 10.0.22621.2715 (22H2)
- Game Version: dc3b97e [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Slowdown Fungal Growth [no_fungal_growth], Stats Through Skills [StatsThroughSkills] ]
Two new related PRs were made recently:
- #73719
- #73723