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Map memory not updating properly

Open CoroNaut opened this issue 2 years ago • 3 comments

Describe the bug

I found this map memory bug where only two lockers disappear when the character walks around a corner?

Attach save file

Lenora-trimmed.tar.gz

Steps to reproduce

Unable to reproduce

Expected behavior

Unless these two specific lockers are a hallucination or my character has extremely specific dementia related to only these two lockers, I should probably remember them.

Screenshots

image image image

Versions and configuration

  • OS: Windows
    • OS Version: MINGW/CYGWIN/MSYS2 on unknown Windows version
  • Game Version: 7773670 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [ Dark Days Ahead [dda], Slowdown Fungal Growth [no_fungal_growth], Stats Through Skills [StatsThroughSkills] ]

Additional context

No response

CoroNaut avatar Dec 17 '23 16:12 CoroNaut

I've seen the same kind of selective loss of information for a fair while (using Windows).

PatrikLundell avatar Dec 18 '23 10:12 PatrikLundell

/confirm provided save reproduces on

  • OS: Windows
    • OS Version: 10.0.22621.2715 (22H2)
  • Game Version: dc3b97e [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [ Dark Days Ahead [dda], Slowdown Fungal Growth [no_fungal_growth], Stats Through Skills [StatsThroughSkills] ]

harakka avatar Dec 18 '23 18:12 harakka

Two new related PRs were made recently:

  • #73719
  • #73723

Brambor avatar May 12 '24 21:05 Brambor