NPC disassembly problem
Describe the bug
the problem always arise on any items, the item after disassembly turns into the original item if it is disassembled by an NPC
Attach save file
Steps to reproduce
- create a disassembly area (shift +o)
- place multiple collectibles in an area to increase the chance of catching
- order to disassemble objects through communication with the character (shift + c, A, d), through communication with a direct character, it seems that the same problem also arises, through the first option it is more convenient
- interrupt the disassembly
- continue disassembly through item creation (shift + c, A, С)
Expected behavior
normal disassembling
Screenshots
example, the problem can arise when disassembling any item...
Versions and configuration
- OS: Windows
- OS Version: 6.1 7601
- Game Version: ee51041 [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Portal Storms Ignore NPCs [personal_portal_storms], Slowdown Fungal Growth [no_fungal_growth], Aftershock [aftershock], Blaze Industries [blazeindustries], SpeedyDex [speedydex], Stats Through Skills [StatsThroughSkills], Stats Through Kills [stats_through_kills] ]
Additional context
No response
@Brambor I think you are the last person who touched NPC deconstruct?
@Brambor I think you are the last person who touched NPC deconstruct?
I have never done anything with deconstruction, yet :)
@Brambor I think you are the last person who touched NPC deconstruct?
I have never done anything with deconstruction, yet :)
Huh I wonder what was thinking about then. Sorry!
Weird, Ive been playing on Defense mode and always ask my NPC to disassemble stuffs, they dont have this issue, but they tend to leave a bunch of them into in progress of disassembling and start a new disassembly
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/confirmed
Don't name it:
NPC disassembly problem
Your description makes a much better name:
item after disassembly turns into the original item if it is disassembled by an NPC