Locks for vehicle doors
Is your feature request related to a problem? Please describe.
Currently, human enemies can open the doors of a vehicle. Not a big deal normally, but when fighting hordes mixed with feral humans, who can use doors, it's quite annoying to have them simply walk up and open your armored vehicles door and hop in. And by annoying I mean lethal.
Describe the solution you'd like
We currently have cargo locks that allow you to lock some vehicle storage containers to prevent NPCs from opening them, it would be nice to have a door lock part as well.
Describe alternatives you've considered
Well, I could remove all the doors from my car and just weld myself into it, killdozer style.
Additional context
As a side note I think it's weird that enemies can just hop into fast moving vehicles if they happen to be next to a door while it's open.
Sure, it could have the tradeoff that it increases how long it takes to open and close the door since you have to retrieve your keys and use them to lock or unlock the door every time you interact with it. Ideally this would be coupled with a system that hands out a unique id to different keys and locks so they're paired and you can only unlock doors that you have the key for.
Or locking/unlocking a door could be an action like closing curtains. That way you could still forget to lock the door, like the chump you know you are.
There seems to be a rudimentary implementation of this in-game already with the cargo_lock item. This makes the storage space inaccessible to npcs, does that also make them unable to open the door? All vehicle doors have at least some storage so will always be valid targets for cargo_lock,
I don't believe it makes the doors unopenable, and cargo_lock is only applicable to specific items, not any item with storage space. It can be installed on hatches, but not doors.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.
I second the idea that doors locking work like curtains as explained in the comments above.
See #48902 (@Igryn) for further comments.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.
#61087 was attributed to a different issue but almost perfectly matches this one, taking the "curtain style" approach from the comments.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.