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Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.

Results 1321 Cataclysm-DDA issues
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#### Summary Mods "Vampire Virus in Xedra Evolved" #### Purpose of change Vampires, vampires infect player, player succumbs to horrific disease and becomes the monster. Or player creates antidote and...

<Documentation>
[JSON]
Mods
Crafting / Construction / Recipes
Spawn
[C++]
Monsters
[Markdown]
Code: Tooling
Mechanics: Enchantments / Spells
astyled
json-styled
BasicBuildPassed
EOC: Effects On Condition
Mods: Xedra Evolved

#### Summary Features "Flagify COLDBLOOD mutations" #### Purpose of change Effects from `COLDBLOOD`-mutations were hardcoded and they didn't work well with mutations from mods. For example 'Draconic Ectothermia' didn't have...

<Enhancement / Feature>
<Documentation>
Info / User Interface
[JSON]
Mods
Code: Tests
[C++]
[Markdown]
Mods: Magiclysm
astyled
json-styled
BasicBuildPassed

### Is your feature request related to a problem? Please describe. This is part of a [project for after 0.G stable](https://github.com/orgs/CleverRaven/projects/4/), to make skill gain take much longer. When it...

<Enhancement / Feature>
Game: Mechanics Change
Game: Balance
<Suggestion / Discussion>
Mechanics: Effects / Skills / Stats
0.G Feature Freeze

#### Summary Bugfixes "qt machete doesn't need carbon" #### Purpose of change I misunderstood the process, you are merely quenching and then tempering the already completed blade. #### Describe the...

[JSON]
Crafting / Construction / Recipes
<Bugfix>
astyled
json-styled
BasicBuildPassed

#### Summary Bugfixes "Fix ammo belts not scaling volume/weight with current amount of ammo" #### Purpose of change Fixes #57981 #### Describe the solution Changed both `weight` and `volume` of...

[JSON]
Mods
Items: Magazines
Code: Tests
[C++]
<Bugfix>
Mods: Generic Guns
Items: Containers
astyled
json-styled
BasicBuildPassed
Items: Armor / Clothing

#### Summary Content "Makes military composite armor unrepairable" #### Purpose of change Military composite is described as a combination of steel and ceramic, not something a survivor should be able...

[JSON]
Vehicles
astyled
json-styled

#### Summary None #### Purpose of change - Fixes #59753 #### Describe the solution When a monster has an `"upgrades"` field with `"into_group"`, an entry from that group can spawn...

<Documentation>
[JSON]
Code: Tests
[C++]
[Markdown]
astyled
json-styled
BasicBuildPassed

#### Summary None #### Purpose of change Part of #58887 More flavor plus mechanics to flesh out portal storm dungeons. #### Describe the solution Add ability for effects to have...

<Documentation>
NPC / Factions
[JSON]
Missions
[C++]
[Markdown]
stale
astyled
json-styled
EOC: Effects On Condition

#### Summary fixed 1911 magazines so they they fit where they should and dont take up too much or too little space

[JSON]
Items: Magazines

#### Summary Content "Prepper NPC quest follow-up" #### Purpose of change Continues #59165, adds NPC dialog #### Describe the solution This PR is a follow-up to discussion in #59165, where...

NPC / Factions
[JSON]
Map / Mapgen
Lore
astyled
json-styled