Open DLC 1.14 patch PS4, save wizard save game
This is just an update regarding Pull Request #57 on this repo. The PR is for opening PS4 save games from the 1.13.2 DLC patch using SaveWizard. I noticed that @ClayAmore is writting a big refactor, this PR is just to help others to open their PS4 save games as temp workaround.
Thanks!
Will this work for the steam update?
I don't know. I don't have the PC version and haven't tested it.
thanks for the workaround, it does open the files as expected, π
Hey @groobybugs, would you know what are the changes needed to open files for v1.14?
Hi @eduarmreyes not yet, but I am going to check.
thanks @groobybugs, appreciate the effort
I updated the offsets for 1.14 patch.
Here is the build with the WA and some DLC things. The problem adding special items is present in this build.
I do not know if it works for the steam version. I do not have the pc game, so I could not test it.
I do not know if it works for the steam version. I do not have the pc game, so I could not test it.
Tried steam version, and it does not work. Just crashes the application when trying to open it. Works for the PS4 save file tho.
Didn't work for my PS4 file from SaveWizard.
Log:
2024-09-19 09:50:01.548 er-save-editor[65919:1387705] +[IMKClient subclass]: chose IMKClient_Legacy
2024-09-19 09:50:01.548 er-save-editor[65919:1387705] +[IMKInputSession subclass]: chose IMKInputSession_Legacy
thread 'main' panicked at src/main.rs:80:44:
Failed to read save: Custom { kind: InvalidData, error: "Invalid data!" }
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
thread 'main' panicked at /Users/edu/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.10/src/platform_impl/macos/app_state.rs:387:33:
called `Result::unwrap()` on an `Err` value: PoisonError { .. }
I do not know if it works for the steam version. I do not have the pc game, so I could not test it.
Tried steam version, and it does not work. Just crashes the application when trying to open it. Works for the PS4 save file tho.
Do you have a steam save game?
Didn't work for my PS4 file from SaveWizard.
Log:
2024-09-19 09:50:01.548 er-save-editor[65919:1387705] +[IMKClient subclass]: chose IMKClient_Legacy 2024-09-19 09:50:01.548 er-save-editor[65919:1387705] +[IMKInputSession subclass]: chose IMKInputSession_Legacy thread 'main' panicked at src/main.rs:80:44: Failed to read save: Custom { kind: InvalidData, error: "Invalid data!" } note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace thread 'main' panicked at /Users/edu/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.10/src/platform_impl/macos/app_state.rs:387:33: called `Result::unwrap()` on an `Err` value: PoisonError { .. }
I updated the offsets using yours, works for my save game and yours.
thanks @groobybugs, your latest commit works fine to read/write on this app; unfortunately after applying changes to SaveWizard the game on PS fails to start up but that's out of the scope of this PR I think, in case someone knows how to fix it I will highly appreciate it, π
I do not know if it works for the steam version. I do not have the pc game, so I could not test it.
Tried steam version, and it does not work. Just crashes the application when trying to open it. Works for the PS4 save file tho.
Do you have a steam save game?
Here is my save file from steam on 1.14 ER0000.zip
Hey, when I try to import my Save Wizard file, this save Editor automatically shuts himself down :'( Can anyone help ?
Hey, when I try to import my Save Wizard file, this save Editor automatically shuts himself down :'( Can anyone help ?
can you share your save game?
are you using
thanks @groobybugs, your latest commit works fine to read/write on this app; unfortunately after applying changes to SaveWizard the game on PS fails to start up but that's out of the scope of this PR I think, in case someone knows how to fix it I will highly appreciate it, π
strange... I will test on my game and check if I can do something
I do not know if it works for the steam version. I do not have the pc game, so I could not test it.
Tried steam version, and it does not work. Just crashes the application when trying to open it. Works for the PS4 save file tho.
Do you have a steam save game?
Here is my save file from steam on 1.14 ER0000.zip
Try this build; I was able to open it with no problems.
are you using
thanks @groobybugs, your latest commit works fine to read/write on this app; unfortunately after applying changes to SaveWizard the game on PS fails to start up but that's out of the scope of this PR I think, in case someone knows how to fix it I will highly appreciate it, π
strange... I will test on my game and check if I can do something
@groobybugs never mind, my save was corrupted by some ashes of war so I discarded them all and re-added them and things worked fine ever since
Hey, when I try to import my Save Wizard file, this save Editor automatically shuts himself down :'( Can anyone help ?
can you share your save game?
From Steam or from my PS4 ? Well, in any case, here are both !
This is amazing... I will check to see if my PS4 save works with the most recent build in the next few days. Thank you so much, @groobybugs!
@groobybugs v1.15 just dropped, π
I tried it last night - the new patch definitely broke the functionality. I can import and edit saves, but altering regions doesn't work and if I use the inventory function it deletes all of my equipped items.
btw if I could know where to get (how to figure out) these offset values I would be happy to help @groobybugs, a markdown file with instructions would be ideal
does anyone have a working version that will work with PS5 transfer, PS4 version and save game with steam 1.14?
Hey, when I try to import my Save Wizard file, this save Editor automatically shuts himself down :'( Can anyone help ?
can you share your save game?
From Steam or from my PS4 ? Well, in any case, here are both !
I will check this weekend, thanks!
@groobybugs v1.15 just dropped, π
please share save game
btw if I could know where to get (how to figure out) these offset values I would be happy to help @groobybugs, a markdown file with instructions would be ideal
Sure I can explain to you how to calculate the offsets
I tried it last night - the new patch definitely broke the functionality. I can import and edit saves, but altering regions doesn't work and if I use the inventory function it deletes all of my equipped items.
If you add special items, like cookbooks, it breaks the references and removes all your items. You can add weapons and other things, but not special itemsβthereβs an issue related to that. I also noticed this problem in my save game, and a proper fix needs to be implemented. I hope @ClayAmore will release a new version or a fix for this, but if not, I might look into it myself.
@groobybugs Maybe you can help me with a strange issue? Your version actually works with my 1.14 PS4 save, and it doesn't crash. I'm just trying to import my PS4 save to PC, i.e., I'm not changing any stats or items. However, once I press "Import", my PS4 character changes to an older PS4 character which was deleted on my console a couple months ago. The name changes too, suddenly. This doesn't happen when I open my PS4 character normally without using the import function. Do you know what might be causing this?
I found a solution: In case anyone has the same issue, this tool fixed it completely: https://github.com/Zhaxxy/EldenRingSlotMgrPS4