Therenas
Therenas
I have a system in my mod that's rather rare I think: I raise custom events that I consume myself. It's a way to implement a listener-based approach to certain...
These are things that Helmod does that I don't, and maybe should. In no particular order. ### Features - Input-based solving #87 - Multiplayer support (read&write) - will probably take...
Might have some tricky edge cases with regard to fuel temperature picking, etc. The logic itself is also sort of complicated. Check whether the burns fluid branch is even fully...
2.0.59 Added ConfigurationChangedData::migrations. -> Could be used to migrate prototypes automatically for users. Would have been super useful for people migrating K2. 2.0.67 Removed "research-progress" product type from RecipePrototype. Added...
Now that LuaEntityPrototype::agricultural_tower_radius, crane_energy_usage and growth_area_radius have been added to the API, I can complete agri tower support by being able to provide power usage numbers and entity speed and...
Because recipes with temperature can't be reduced before picking ingredient temperatures, the mod can't split stuff into catalysts etc properly. This breaks all kinds of things. Might be hard to...
This combines a lot of improvements and refactors in one. They could be done in smaller parts, but it makes most sense to do them all as one big feature....
Currently, using the add to cursor action with an inserter in hand sets a filter of that item on it. This functionality could be expanded to many other types of...
It's niche, but I think supporting heat as an ingredient won't be too tricky, and it's nice to have. Not sure who it helps to know the heat requirements, but...
This is a whole thing as it'll change how defaults are handled to be more complex. Thankfully it should work just like fuels work now, so it should mostly be...