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A mod for Factorio. Allows you to plan out your production in detail.

Results 192 FactoryPlanner issues
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### Problem Description Currently playing with Py Mods, which include a "module" that gives a significant speed increase. Was able to incorporate this into the planner, but when I click...

bug

I have thrown out the previous handling of fluid temps. It means the system is now over-lenient (allowing you to plan setups that won't actually work that way) instead of...

bug

Have several actions that would apply to the whole subfactory or the current floor, to allow better managment of complex setups Actions include: Setting all machines or fuels to the...

improvement

It would be so much nicer if prototypes had a unique ID to them, like objects do. So you could refer to them via a single ID instead of two...

refactor

Been an issue since forever, but not super easy to deal with. There technically is a way for me to pre-format the number so the game shows it correctly, but...

improvement

Might be quite annoying to implement, and will probably be used pretty rarely, but it would be nice-to-have.

improvement

Productivity only applies to amounts above the catalyst amount. When the productivity bar fills, a set of outputs (random or not) is generated and the catalyst amount is subtracted from...

### Suggestion In the main window, you can show the rates of production by items/m, belts, wagons/m, etc. If you want to change the belt selection from yellow to red...

improvement

It could be sweet to have a way to set a default recipe for a certain product, so you don't have to pick each time. The interaction could be a...

improvement

Have the possibility to share subfactories with all players on the map (or force?). Every shared subfactory has an owner who can edit it, everyone else can just view it,...

improvement