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[K2+SE] Crash while attempting to edit beacon module

Open the-daveman opened this issue 1 year ago • 1 comments

Problem Description

I simply attempted to switch the beacon module between different levels of speed modules to see the difference in machine count I would need for my blueprint. I changed it from Speed6 to Speed5. Then when attempting to change it back to Speed6, the game instantly crashes when I attempt to edit it. Screenshots attached. Modlist attached.

Reproduction

I simply load the game, open factory planner. Select the beacon module for the Refinery, right click, and the game instantly crashes with the error message.

Error while running event factoryplanner::on_gui_click (ID 1)
__factoryplanner__/ui/main/production_handler.lua:168: attempt to index local 'module' (a nil value)

427520_20240213211719_1 427520_20240213211726_1

I can upload and link to the savegame zip if requested.

the-daveman avatar Feb 14 '24 05:02 the-daveman

Seems like the same issue with similar reproduction steps to this bug:

https://github.com/ClaudeMetz/FactoryPlanner/issues/263

the-daveman avatar Feb 22 '24 07:02 the-daveman