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Example factory migrated weirdly

Open ClaudeMetz opened this issue 1 year ago • 0 comments

Problem Description

When changing allowed effects on machines, it removes the whole first recipe in the example factory. This brings up two issues. First, it shouldn't delete that recipe in the first place, it should just cut the modules. Should work that way on beacons and on machines. Secondly, it makes the subfloor about the rail recipe, instead it should just delete it whole.

Reproduction

Use data.raw['assembling-machine']['assembling-machine-3'].allowed_effects = {"consumption", "speed"} in data and start a new game in devmode

ClaudeMetz avatar Dec 09 '23 13:12 ClaudeMetz