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Windows to Cocoa wrapper

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See the related issue - https://github.com/mono/sysdrawing-coregraphics/issues/16 There seems to be some bitrot etc after resolving the missing references, and adjusting for latest Xamarin.Mac .

Can't compile on 10.9.1 OS X Mavericks using Xamarin Studio 4.2.2 (build 2)

Currently there are at least 2 similar projects that basically implement the same - a new API for the UI Cocoa components based on MonoMac. Wouldn't it be better to...