Citizens2
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When the NPC looks at the player, the rotation range of the head and body is inconsistent
/version
output
This server is running Paper version git-Paper-794 (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT)
/version Citizens
output
Citizens version 2.0.29-SNAPSHOT (build 2520)
Website: http://www.citizensnpcs.co
Author: fullwall
Log file
https://paste.denizenscript.com/View/95552
config.yml
https://paste.denizenscript.com/View/95553
saves.yml
https://paste.denizenscript.com/View/95554
Profiler report
No response
Description
When the /NPC lookclose command is used to make the NPC look at the player, the rotation range of the body and the head is inconsistent. When the NPC head deflects 90 degrees, a strange situation will occur (as shown in the figure below)
This is odd, I can replicate this in 1.18.2 The odd thing is... we don't even really control the behavior at all serverside, it's theoretically processed clientside to my knowledge, so this is very confusing.
This is controllable actually, I'll explain on discord.
I think we'll track this one elsewhere