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A fleet of parked red cars magically appears

Open Elesbaan70 opened this issue 2 years ago • 10 comments

Describe the problem

A fleet of parked red cars appears when roads are drawn in specific locations on specific maps. The problem occurs only when TMPE is enabled, and has been reproduced with no other mods enabled except Harmony and LOM.

Steps to reproduce

  1. Make sure TMPE is enabled.
  2. Create a New Game based on the Black Woods map.
  3. Zoom out and set your viewing angle so you have an overview of the initial tile.

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  1. Find this rock in the middle of the tile.

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  1. Zoom in on its surrounding area.

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  1. Place a new two-lane road in this exact position relative to the rock and surrounding trees.

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  1. Voilà!

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Log files

TMPE.log output_log.txt

Savegame?

The vanilla Black Woods map.

Screenshots?

From Reddit:

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From @chimerabyte:

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From @kianzarrin:

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Notes or questions?

Speculation on Reddit that this would only happen with enhanced parking enabled was incorrect. It happens any time TMPE is enabled.

Elesbaan70 avatar Jun 19 '22 19:06 Elesbaan70

Based on Reddit comments here, I think this is related to code that tries to make sure vehicles are actually at a valid location.

Elesbaan70 avatar Jun 19 '22 19:06 Elesbaan70

Duplicate of #598 Already reported on the paradox forum.

I think this is related to code that tries to make sure vehicles are actually at a valid location.

Parking location is implicitly valid once set. There is no code for later validation because it's expensive and not really needed taking into account the way how parking works in vanilla

krzychu124 avatar Jun 19 '22 19:06 krzychu124

The reason I think this is a TMPE bug is that it doesn't happen without TMPE enabled. Seems pretty straightforward......

Elesbaan70 avatar Jun 19 '22 19:06 Elesbaan70

see #1101

krzychu124 avatar Jun 19 '22 19:06 krzychu124

I'm confused. Why does this only happen when TMPE is enabled?

Elesbaan70 avatar Jun 19 '22 19:06 Elesbaan70

It's because TM:PE is greatly increasing range where vehicles can be parked. That's all

krzychu124 avatar Jun 19 '22 20:06 krzychu124

It's because TM:PE is greatly increasing range where vehicles can be parked.

Even when you don't have enhanced parking enabled?

Elesbaan70 avatar Jun 21 '22 03:06 Elesbaan70

Yes, I'd say we could skip it when not enabled but I'm not 100% sure if it won't break anything.

krzychu124 avatar Jun 22 '22 18:06 krzychu124

Im sorry but this is hilarious lmao

Bigs2013 avatar Sep 25 '22 17:09 Bigs2013

Hehe, yes, but you can fix it forever in one click: "Clear parked cars" at Maintenance tab.

krzychu124 avatar Sep 25 '22 18:09 krzychu124