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TMPE cursor

Open kianzarrin opened this issue 4 years ago • 1 comments

Current Situaion

Mouse cursor =

  1. no road is hovered => null (normal)
  2. road is hovered TMPE is active but no TMPE subtool is active => null (normal)
  3. road is hovered and a TMPE subtool is active => vanilla road upgrade
  4. TMPE sign overlay is hovered and a TMPE subtool is active => vanilla road upgrade

Need

A) it would be cool if TMPE had its own cursor rather than using the vanilla road upgrade cursor. B) in condition 4 above (TMPE sign hovered) mouse cursor should revert back to null C) in condition 2 above(no subtool but road hovered) we might want to show TMPE cursor (please give your opinion). Note that with new TMPE we can activate road selection panels.

Action

@thebugfixnet would you maybe be interested in designing a cursor for TMPE. probably a different style than the mods owned by me (@kianzarrin). maybe a TMPE sign with mouse pointer at its corner.

Also, should we have different cursors for error in road hover?

should we have a cursor for when no road is hovered but TMPE is active?

I leave the decision up to you.

kianzarrin avatar Sep 15 '20 08:09 kianzarrin

@kianzarrin i'm willing to help there if the decission is to use a different cursor. One option could be to make use of the traffic light by just highlighting the relevant light combination.

TMPE Trafficlight: Red, Yellow, Green.

Error: Red light only No Road hovered but active: Yellow light only Road hovered with TMPE active green light only

chameleon-tbn avatar Sep 15 '20 09:09 chameleon-tbn