CnC_Remastered_Collection
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CnC_Remastered_Collection issues
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Vanilla behavior is SUPPOSED to be that Easy AI are never supposed to replace their harvesters (it's explicitly stated in TD's code for the campaign AI here): https://github.com/ChthonVII/CnC_Remastered_Collection/blob/a432e30081ea6228b3e4eebf398a9d82fa545d81/TIBERIANDAWN/HOUSE.CPP#L3805-L3810 However, it...