GodotBigNumberClass
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Use very BIG numbers in Godot Engine games.
I'm running into a strange bug where everytime I add 2 to 100, the sum jumps to 1.02k instead of 102. It doesn't seem to behave this way in any...
Hi, Can you add a log function to be used with Big numbers? I want to calculate the "level" from a given experience value as in: XP: 10 -> Level...
Thanks for creating this class. It's very useful, but I've ran into one error: Currently isLessThan can return the wrong answer if the exponents differ by one. Steps to reproduce:...
Added type check of the parameter of the subtract() function. (same as in add() function) Now subtract() works with a float as a parameter. I had the problem that the...
on godot 4.2.2 .minus() do not work
Stopped options.thousand_decimals from being ignored on string conversions.
When trying to make an upgrade system, I noticed that when I tried to buy an upgrade, if the cost was 10, and I had 100 money, eventually I could...
First of all I love you work, thanks a lot for this! I encountered a small issue: It is possible that a negative float number is recognized as a positive...
- Added code regions for organization purposes in the Editor - Implemented `randomFloatRange(Big, Big)` and `randomIntRange(Big, Big)` as suggested by @Drillur in #27
ChronoDK, please create an Evaluate TypeScript type, to have visual feedback when performing operations, it would be much easier to read the code