ChristopherHX

Results 976 comments of ChristopherHX

@chiefy @andy-mortimer If you have time please tell me if I was able to fix the invalid socket addr in https://github.com/ChristopherHX/osx-packaging-scripts/releases/download/ng.dmg/Minecraft_Bedrock_Launcher_0.0.192_macOS_10.13.0.dmg You should be able to run and login with...

The problem of 1.16.20-99 is missing symbols and or a magic pattern from mrarm to render with opengl, because it normally uses opengl es2 which is unavailable on mac so...

For the launcher process please toggle disable gamelog to make the aggresive logging less impacting cpu usage The qt launcher frooze my whole linux xwindow server without disable gamelog.

Does the old launcher even work on your PC? if yes where you get it. Not having SSSE3 normally crashs during loading the game so I added a gui message....

@bli488 Dmg filename of the not working version? 0.x.192 was published nth times for me to test. ng 0.x.168 does the ssse3 check the same way, it should tell you...

Does the current version v0.1-p4 work for more than 1/4 of times launching the game? Or this issue stays alive. Back then my machine wasn't an reliable enough to consider...

Also please test beta 1.16.100.59 beta.(hidden behind "incompatible flag") Sound of i386 (32bit) versions is dropped in 1.16.20+ macOS.

You find them hidden in the launcher, to prevent new people to accidentally play betas and post useless crashs. Some of them are in the versionslist of the profile editor,...

Version 0.1.b5-macOS-x86_64-0.2.280 (build 280) only fix this https://github.com/ChristopherHX/mcpelauncher-manifest/issues/168 Someone already want to make a PR (https://github.com/minecraft-linux/libc-shim/pull/7) Please subscribe this issue https://github.com/ChristopherHX/mcpelauncher-manifest/issues/48#issuecomment-795472828 to get updates about the version support

This is the anti piracy feature of this launcher. - You have to own the Game on Google Play and have to be logged in - Workaround if google login...