Results 89 comments of Christian

Hi! First, it would be great to get the bitstream. Without it debugging it will be close to impossible. But just from the top of my head this sounds like...

I just did some testing and you are right ffplay supports it / can display the sequence. But there is also other software that does not handle it correctly. I...

I investigated a bit further and adding this is not that easy. I thought the FFmpeg decoder would just recognize the change in resolution and handle it correctly but it...

To be honest I don't think that this is a real important feature for YUView at the moment. So I don't think that I will work on this any time...

Hi Johannes, I saw you working on this (got some notifications about pushes to the repo). I think this would definitely be cool to have another render mode if it...

I just tested it and you seem to be using https://github.com/g-truc/glm which I must compile first. I will take a look how big it is what we need. Its MIT...

Nice I can confirm that it builds now on Windows. But unfortunately I don't see anything when opening a sequence. Are there any restrictions that I have to be aware...

Ah yes now it shows the GL View with the sequence! But I am only able to get like 30 fps on my machine. And some proper scaling artifacts 🙂

😆 oha. So I think Mingw was not tried in a long long time. Also in CI we compile everything using the visual Cpp compiler. Here is also some info...

Hi. I converted this to a draft PR. I looked into the code and I think its a really good idea to make openGL the new default drawing method for...