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Some report from tests

Open kororro opened this issue 4 years ago • 3 comments

Hi, thanks for these cs bindings.

Just downloaded these from git, and tested all tests:

  • texture explosion crashes (but if starting from that test, it works)
  • billboard test doesnt use alpha like in https://www.raylib.com/examples/web/models/loader.html?name=models_billboard
  • pbr test, that helmet looks gray, material doesnt work?
  • models_mesh_generation crashes when tested tests before that, but when starting from that, it works
  • audio tests only first one works, others does not have audio (but works if only one test is tested)

I know that in a real game nobody shuts down and recreates window&audio tens of time, but because there is issues, I think it is that disposing/releasing (ie audio) isnt working (or used, havent checked the code).

So all tests works, but not directly.

kororro avatar Feb 07 '21 06:02 kororro

Thanks for letting me know.

I am aware there are issues when running examples one after another. This issue helps fix most audio examples so that should work in the next release.

I am unsure on the cause of the graphics issues. I will take a look at those next.

rgebee avatar Feb 07 '21 10:02 rgebee

PBR example issue is in raylib git too https://github.com/raysan5/raylib/issues/1571

kororro avatar Feb 07 '21 12:02 kororro

Issue has been open for a long time. Here is a update on the examples mentioned.

  • Unsure on the audio examples. Needs testing with new raylib versions to see if it is still there.
  • The billboard example now uses alpha correctly.
  • The mesh generation example should now work correctly.
  • The pbr example has been removed.

rgebee avatar Sep 18 '22 19:09 rgebee