Choumiko

Results 27 issues of Choumiko

LuaTrain::get_rails() LuaTrain::go_to_station() LuaTrain::path LuaTrain::max_forward_speed and max_backward_speed on_train_schedule_changed event LuaEntity::get_train_stop_trains() LuaGameScript::get_train_stops(), LuaSurface::get_train_stops(), and LuaForce::get_train_stops() LuaGameScript::tick_paused and ticks_to_run read/write (debugging?)

enhancement

- Only remove stuff that's in the way (leave signals/rails, junctions in place)

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help wanted

See: https://clips.twitch.tv/NiceFurtiveHeronImGlitch

enhancement

https://mods.factorio.com/mods/Choumiko/FARL/discussion/12062

enhancement

Save circuit stuff from the blueprint, create the ghost and revive immediately?

enhancement

see https://mods.factorio.com/mods/Choumiko/FARL/discussion/1289

enhancement

needs emptying inventories, belts, inserters first

enhancement

- especially for maintenance mode: keep track of areas (and positions?) that have already been prepared (trees/stone removed) and don't prepare again - use count_entities_filtered for item-on-ground. Possibly: switch between...

enhancement

- Concrete cost is determined by closest distance to nearest naturall land tile, capped at some value - Before placing the first track on water ask player with estimated total...