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Extensions to the vanilla model system, mainly for connected textures

Results 70 ConnectedTexturesMod issues
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`Minecraft v1.16.5` `Forge v36.0.10` `CTM v1.1.2.6` When a stained glass block using ctm is pushed by a piston, the game immediately crashes. Only this mod was installed. Resourepack used: https://www.curseforge.com/minecraft/texture-packs/mc-connected-ctm...

bug

When declaring model overrides in a model that inherits quads from a parent, the overrides are not applied, as CTM does not process the parent quads and their tint indices...

bug

**Mod version:** CTM_DEV-MC1.15.2-1.1.0.12 The game crashes to desktop with an IllegalArgumentException if the incorrect number of textures are provided. Personally I feel that resource loading should not result in such...

bug

**Test resource pack (_Use Emerald to test my model_):** **[Test.zip](https://github.com/Chisel-Team/ConnectedTexturesMod/files/5045030/Test.zip)** Without mcmeta file: ![2020-08-08_12 14 59](https://user-images.githubusercontent.com/6237881/89706929-aff83580-d972-11ea-8e38-01400a387d99.png) With mcmeta file: ![2020-08-08_12 14 26](https://user-images.githubusercontent.com/6237881/89706934-bab2ca80-d972-11ea-8175-3cc982816d87.png) Also, it seems that translucency of overlay texture...

bug

Using these 2 JSON files: https://pastebin.com/i9Z3egC7 https://pastebin.com/NbN3GqnV I get missing texture on my models and this in log: > [12:38:47] [Server-Worker-3/WARN] [minecraft/ModelBakery]: Unable to resolve texture reference: #overlay_down in [12:38:47]...

bug

I have my own model loader in which I set light data for every quads with a specified tint index: https://gist.github.com/nikita488/5d66df2123fb50ac5e2340002338e9e9 When CTM mod is not installed I get correct...

bug

**Mod version:** [MC1.16.1-1.1.0.1](https://www.curseforge.com/minecraft/mc-mods/ctm/files/2988953) In this case, I was attempting to add a glowing texture for the lava inside the lava bucket. There are no messages or errors regarding this in...

bug

Hello, I am currently working in a modpack where I used the HCStrata option of Better With Mods (which changes the mining level of some blocks according to the height...

bug

An addition to the model override implementation to allow culling of faces based on the same predicate approach as `connect_to` logic would be extremely useful. It could even potentially be...

enhancement

I see a lot of potential in the ability to conditionally proxy textures based on connection predicates. It could be applicable in a lot of varying situations. This ticket is...

enhancement