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Multiparting custom light sources blocks doesn't quite work.

Open AnrDaemon opened this issue 10 years ago • 2 comments
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I was working towards a special visual effect, and I got a suggestion to add "Enlightened Fused Quartz" from Ender IO mod to the list of blocks that can be sliced into parts.

Unfortunately, after dissecting a block, it stopped being a light source.

Does that mean the mod author needs something special to do in order to preserve the ability of a sliced block to emit light, or this can be amended in the same configuration file?

AnrDaemon avatar Jun 10 '15 01:06 AnrDaemon

Microblocks use Block.getLightValue() [the no-argument version] for their light value by default. For more special lighting conditions, code needs to be written.

Chicken-Bones avatar Jun 10 '15 03:06 Chicken-Bones

Could this be controlled using NBT perhaps? Not a big problem to produce a script for MineTweaker creating necessary blocks with tags.

AnrDaemon avatar Jun 12 '15 14:06 AnrDaemon