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3D2D giving the last recorded message (server wide)

Open ObfuscationOwl opened this issue 1 year ago • 1 comments

On a server, if I make a 3d2d text screen, save it through a map change, and another user uses the tool and creates a message, if i use the tool, not update it and simply click, I will put their message out first try and have to undo and repeat to create my message every subsequent time thereafter.

ObfuscationOwl avatar Jul 14 '24 20:07 ObfuscationOwl

Thanks for the report!

If I'm understanding correctly, you're describing a scenario like this:

  • Start a server
  • Join and create a text screen, and save it, using the tool's perma textscreens feature
  • Change map back to the same map
  • Have another user join the server and create a different textscreen somewhere else
  • And then the next time you use the tool, you have their message instead of your own?

If so, I'm unable to reproduce this. Can you provide some more detailed reproduction steps please?

Cherry avatar Jul 20 '24 17:07 Cherry