NootRX
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3D Programs or Games showing Green Screen or Green Artifacts
macOS Version
Sonoma
What is your CPU's model?
Intel Core i9 14900K
What is your GPU's model?
AMD Radeon RX 6700 XT
Please describe the behaviour in detail.
When I try games like Shadows of The Tomb Raider, some elements or the lighting shows green, in other 3D programs like Blender in the Solid Viewport and Rendered Metal Viewport show perfect no problems, but Material Viewport fails to show image, in some cases like the game some green areas or in more complex 3d designs just a green screen.
What should've happened instead?
Render games or 3D programs with materials normally with no artifacts.
If applicable, attach the .gpuRestart, .panic, etc file related to this issue.
No response
Bug report submission terms
- [x] I am using the latest version of NootRX.
- [X] I am on the latest minor and patch version of macOS (ex. 7 is the minor and 10 is the patch of macOS 11.7.10).
- [X] The bug only happens with NootRX enabled.
- [X] I have ruled out any external factors that could interfere, including, but not limited to, using OCLP or WhateverGreen.