dc-open-houses
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[ISSUE]
This isn't a bug as much as it's a step that causes issues. On both the image and written instructions it says to check the "Can't unlock" box, however this ends up causing the problem you'd expect. The door can't be unlocked. It's possible I've missed something but to the best of my knowledge I followed the instructions to a tee (aside from the qb-spawn stuff as we don't use spawn selection).