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Minecraft Mod - Restores feature to tilt the camera when damaged

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When taking damage from a cave spider, the game will stop moving, wait a bit, then crash. Removing Damage tilt did fix the issue, so I'm at least moderately sure...

[23:09:20] [Server thread/ERROR]: Encountered an unexpected exception net.minecraft.class_148: Ticking entity at net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:905) ~[client-intermediary.jar:?] at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:828) ~[client-intermediary.jar:?] at net.minecraft.class_1132.method_3748(class_1132.java:105) ~[client-intermediary.jar:?] at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:675) ~[client-intermediary.jar:?] at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:266) ~[client-intermediary.jar:?] at java.lang.Thread.run(Thread.java:833) ~[?:?] Caused by:...

While damage tilt was fixed in vanilla recently, there is still the issue that non-directional damage sources will reuse the last tilt direction, which is not the same as what...

Might be out of the scope of this mod, since it's only meant to fix the damage tilt. But there's plenty other things broken for the exact same reason damage...

if you jump your camera would tilt in 1.13- but it was broken in 1.14 i have this from curseforge comment example video: https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252fcdn.discordapp.com%252fattachments%252f424021395601620993%252f820321546068426802%252fJump_Tilt.mov

I wander if a plugin could be made so that a plugin-based server could sent package to client mod

Add a serverside "demand on client" setting. When disabled, players without the mod will still be allowed to join and won't have damage direction information sent to them. This would...

If galacticraft 1.7.10 installed (503 and 504 version tested) this mod dont work. Latest log if need: https://pastebin.com/dgzgasmM

When taking non-directional damage, such as from fire or drowning, the screen will always tilt left (as it does in vanilla without the fix). However, this is not correct -...