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HyperPlay Release Tool

Open rob1997 opened this issue 1 year ago • 0 comments

Summary After creating a new game in HyperPlay submitting first and subsequent releases can be a bit tedious (making build ,zipping it and uploading it on HyperPlay's Dev Portal). We can automate this process to release builds right from Unity with once click using our SDK Web3.Unity.

Suggested features or ways to address the summary HyperPlay

Motivation This'll decrease effort from devs, process will be more automated and save time.

Acceptance Criteria User can submit a new and subsequent build from Web3.Unity window.

Estimations

Story Point Amount of effort Amount of time Task Complexity Task Risk or Uncerntainty
1 Minimum efort A few minutes Little complexity None
2 Minimum effort A few hours Little complexity None
3 Mild efort A day Low complexity Low
5 Moderate efort A few days Mediium complexity Moderate
8 Severe efort A week Medium complexity Moderate
13 Maximum effort A few month High complexity High

rob1997 avatar May 15 '24 13:05 rob1997