web3.unity
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Explore UniTask as an alternative to WebGL Threading Patcher
Summary Got a suggestion on Discord to actually try UniTask, Seems like a way better solution than threading patcher (less hacky)
Motivation Seems like UniTask supports webGL OOB, so doing async await trough it should be better and less hacky
Acceptance Criteria
- [ ] UniTask integrated and WebGL Threading Patcher is out!