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Converting Pointer_stringify calls to UTF8ToString in .jslib
Just updated the .jslib file from Pointer_stringify
to UTF8ToString
Not sure if this breaks backwards compatibility. Here's a link I found in the Unity documents:
No deep link... search for "WebGL: Updated Emscripten to 2.0.19" https://docs.unity3d.com/2021.2/Documentation/Manual/UpgradeGuide20212.html
This resolves issue 208.
@KBryan this look good to me, did you see any issues for oldest Unity version?
this has some issues regarding some of our live marketplace features, this will need testing.
Thank you for this submission. As @sneakzttv mentioned this had adverse effects when we implemented it a while back. Although, we can revisit this and possibly make the necessary changes within the logic found in the SDK.
yah, marketplace prefabs flip out, not a hard fix, will look monday.
complete in v2