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Upgrade Superfluid & Marketplace Demo
Summary Add ReadyPlayerMe Avatar to the sample scene
Suggested features or ways to address the summary Create a ReadyPlayerMe avatar in the scene and an equipment UI where a player can equip NFT-gated assets (cosmetics, weapons, ...). Enable the token stream upon equipment of those assets and stop the token stream when unequipping them.
Motivation Many games would benefit from those "token steaming game assets" since they have a high value for funding a game with pre-sale assets. Current implementations of a similar "yield mechanic" require players to understand and own cryptocurrency to the point that they can stake it to obtain more tokens in return. This is not an obvious thing to do for most traditional players. With the upgraded demo, we can show a much more ergonomic interaction with NFTs inside of a game that allows people to yield benefits.
Acceptance Criteria
- Ready Player Me Avatar creation available in scene
- Current Demo behavior still working
- Improved UI as described
Blockers (OPTIONAL) [Do you see any blocker that needs to be done before implementing this feature?]
Dependencies (OPTIONAL) [Do you know about dependencies that directly affect this issue?]
Additional Context (OPTIONAL) [Add any other context, files, images (screenshots/videos), diagrams, or documents about the feature request here.]
Final Steps
- Give it one of these labels
Type: Feature
Type: Enhancement
- Add your estimation
Estimations
Story Point | Amount of effort | Amount of time | Task Complexity | Task Risk or Uncerntainty |
---|---|---|---|---|
1 | Minimum efort | A few minutes | Little complexity | None |
2 | Minimum effort | A few hours | Little complexity | None |
3 | Mild efort | A day | Low complexity | Low |
5 | Moderate efort | A few days | Mediium complexity | Moderate |
8 | Severe efort | A week | Medium complexity | Moderate |
13 | Maximum effort | A few month | High complexity | High |