obj2gltf
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objLoader ignores smoothing groups declaration?
Unless I am completely mistaken, the parseLine function in loadObj does not take into account smoothing groups (declared in the obj format with s [on|off|group_index]).
Is this intentional (because maybe unnecessary in this context) or a current limitation of the loadObj parser?
You're right, the obj parser does not take into account smoothing groups. obj2gltf doesn't generate normals at the moment so it ignores them.
Alright, thanks for the clarification! I'll use a pre-processing script for my OBJs for now then.