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Add support for point cloud attentuation in the HDRP render pipeline

Open kring opened this issue 1 year ago • 0 comments

Since it was originally implemented, point cloud attentuation has only worked in the URP render pipeline. See note in the PR that added it: https://github.com/CesiumGS/cesium-unity/pull/218#issuecomment-1460386474

This recently came up in a private support thread.

kring avatar Feb 25 '25 05:02 kring