Problem with CesiumCameraController movement in V1.11.0
Sometimes the camera moves very slowly。
This method(RaycastTowardsEarthCenter) returned a very small value,Causing the value of acceleration to remain constant at 20000。
Hi @luolihui119,
Can you give us more information so we can reproduce this issue? What are the ECEF coordinates of the camera where this issue is happening?
decompression the file:com.cesium.unity-1.11.0.tgz
Copy to the project:
the center :114.5111 , 35.60294 , 5000
the unity version: 2021.3.21f1c1
then run ,sometimes it's very slow during the operation process.
the camera info:
I also encountered this bug. When I use the pre made DynamicCamera to control camera movement, quickly using QE to raise and lower the height, such as continuously pressing E and then continuously pressing Q, will cause movement failure. Version 1.110, this bug will be 100% reproduced, including official cases
@j9liu The same issue exists in the Unity version (2022.3.40),the cesium-unity version is 1.11.0. Now I have replaced the script (CesiumCameraController.cs) with version 1.4.0,and there is no such issue