Rasmus Praestholm

Results 146 comments of Rasmus Praestholm

A slight variant of this just happened to me while merging entirely unrelated PRs locally in a mega-workspace. Even on just loading the game during OpenAL initialization my Java hard...

Heya @keturn - yeah the "no longer relevant" part within the context of notable Alpha 9 issues, yes :-) Good part is that this seems relatively rare, but is a...

Still happens - usual play test today ``` 13:28:01.888 [main] INFO o.t.logic.console.ConsoleImpl - [CONSOLE] Message sent 13:28:06.282 [main] INFO o.t.musicdirector.MusicDirectorImpl - Removed ShootingStars 13:28:06.282 [main] INFO o.t.musicdirector.MusicDirectorImpl - Removed OrcFortress...

Still there _but_ I wonder if this might go away after we merge #3969 which seems imminent 🤔

Still there, although a shorter log this time. Was testing out Lost, activated an angel statue, and subsequently died from fall damage, then the game crashed on trying to respawn....

@pollend > This happens when the location is nan or infinite. You think that could be the cause here? In the case of respawning maybe it could be a timing...

Caught a similar error today while testing #4454 - although this log again differs, yet happens both times I tried my test run. * Bare workspace, with just `TutorialMinimalEngineDemo` present...

Hi @Kavignon and sorry for the slow reply :) Any Leap work would have to be done pretty much entirely in Java I'm afraid. This is also one of the...

@Kavignon sure and it'll probably be better timing by then. Especially if you get an early start that time around. Any plans to learn some Java over the coming months?...

On a related note the `dev` sourceSet inside `engine` can be simplified as well. It was kept separate for ... I dunno :) Probably just didn't seem right to have...