Lach

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I am using mode 5, but I have also checked that on mode 3 I see no problems in HL Alyx/Beat Saber

I didn't do anything about it, since those values are only used by vive calibration software, which I was unable to get running on Linux. You can find conversion to...

> ftr in case it helps, I reverse engineered the display distortion, at least the strengthen high order model, which I have working 1:1 with LibLensDistortion, you can find it...

For basic code path I got my wine replacement to work, but I don't have enough patience to make it run opencv, thus wine. https://github.com/CertainLach/chimera

I don't remember the model name according to the LibLensDistortion, but it was using cv::ml stuff after I have got it from repair

Just noticed that I did reverse it at some point for my unfinished configurator. Adc is converted to not-millimeters as `not_millimeters = (70 - adc / 400)` Not-millimeters because the...

I don't understand how it should affect the virtual cameras? They have fixed ipd

Oh, nvm, you meant the inside game cameras

Ok, makes sense then. I have expected some difference in how the optics should work, but now I see the issue.

When adjusting SteamVR IPD on the fly without touching the physical IPD I see how it works now, doesn't seem like that affected anything for me before though. Will add...