T. Miller

Results 42 comments of T. Miller

I was thinking Open vSwitch, but I really don't have any specific capabilities other than having layer 2 switching available over meshnet links. Clearly veth/vxlan can do this but I...

I've been looking into this and it seems to me the best way is to add shaping to `koko`, add shaping data to the Topology CRD, add shaping data to...

I hadn't thought about a discrete chained plugin for this, but I like it. The extant `bandwidth` plugin only applies rate limits to the CNI_IFNAME environment parameter so it won't...

Unfortunately that code only handles a TBF, so loss/corruption/delay/dupe/reorder will need new code.

OK, so dockershim's implementation of the bandwidth capabilities convention is just plain broken; it sets the rate properly but sets burst to MaxInt32. So depending on all kinds of variables,...

I'm building a general network emulation platform on k8s to support engineering studies at higher fidelity than discrete event sims (like OPNET) and with less resource requirements than VM based...

Back to looking at this feature req. now that I have a multinode cluster working again. I'mna take a stab at adding this behavior to meshnetd; it should be straightforward...

Updated: Ignore me, I can't even read my own config. Duplicate AuthMechs further down; removed and all is right with the world. :) OK, I'm clearly missing something here. -...

To clarify the use case: I put things like language servers in site packages because they're used with every project. Project dependencies go in the virtualenv; this isolates the developer's...

To further clarify: I see a distinction between *developer* dependencies and *development* dependencies. A developer dependency is something a developer uses to be productive and consistent across all projects, but...