Celestia
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Sprite objects loaded from DSC files look only for medres textures
Describe the bug Sprite objects loaded from DSC files look only for medres textures, lores and hires are ignored
To Reproduce Steps to reproduce the behavior: Use "Disk Test" from https://github.com/LukeCEL/spritestest
Some comments:
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My "spritestest" repository has the textures in "medres". This bug only occurs when you rename this directory to "hires" or "lores".
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This seems to affect 1.6.1, 1.6.2, and 1.7.
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Since the almost all authors put their add-on textures in the "medres" folder, this bug rarely comes up. I think this therefore qualifies the bug as "low-priority". Maybe even "won't fix" since the bug has been here since 1.6.1, so anybody working on sprites should already know to use "medres".