Celestia
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Document ShadowMapSize configuration option in celestia.cfg
Thanks to #1330 I'm now aware that there is a ShadowMapSize configuration option in celestia.cfg. I'm not sure what would be a sensible value here to test this, so it would be good to have this documented and an example value provided (even if it the relevant line is commented out).
I'm not satisfied with the current results of self shadowing so I'd prefer to keep this value "secret". You can provide any 2**n value here, the bigger it the bigger texture is and higher quality shadows you have. 2048 is a reasonable value for modern hardware.
I have not tried it because it is still an experimental feature.