ImGuizmo
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Updating operation during an active manipulation has unexpected behaviour.
if a gizmo is currently being manipulated using Manipulate
and a new combination of OPERATION
flags are passed in, the visible gizmo objects change but the manipulation behaviour remains the same until the gizmo is released and activated again. In programs like blender its quite common to press x/y/z
during manipulation to lock to a certain axis. How might I replicate this behaviour in imguizmo?