ImGuizmo
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Doesn't work properly with orthographic projections
Currently the drawing is tied directly to the input projection matrix. If you input an orthographic projection then often the widget drawing is tiny.
I have a fix for this. I factor in the projection[0][0] into the gContext.mScreenFactor computation. I will set up a PR for this.
Hi, I'm hitting this issue as well. Any news on the PR ? It would be a great addition.
Hi do you have detail-description or source about this
Any updates?
This appears to be fixed (at least) in the current development branch, but you have to call ImGuizmo::SetOrthographic(true);
before BeginFrame
. I can't tell which commit fixed this, though.