thehallvr
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WebVR demo to be used with Oculus Rift
The Hall VR
The Hall is a demo created in Cecropia Solutions to test the WebVR capabilities.
The project has a variety of art items in display. Some custom, some of free access and use.
Navigation
The main are the Teleport Spots, yellow dots on the floor to jump quickly jump to location of interest using the gaze pointer (green circle).
Development process
The object modeling and texture baking was created in Blender, where the 1m unit is used as base size; the models are exported individually, converted to CTM and loaded into the application via Three.js.
A couple of the models were created with Oculus Medium and later decimated with Meshlab.
A couple of Kinetic Sculptures were created directly with Three.js and a bit of Math knowledge.
We created a motorcycle model with Photogrammetry.
Captured human movement to create four animations that occupy one side of a hallway.
Technologies used
- WebVR
- Three.js r84
- Gamepad API
- gamepad.js
- Blender
- Wavefront OBJ file format
- CTM file format
- OpenCTM
- Oculus Medium
- Meshlab
Various Models are from
Audio is from
Paintings from
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