motion-effect
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Positional and cross-filter corruption
Using hotkeys to go in/out in quick succession can completely break the position data of the sources in the scene, and it a royal pain in the ass to fix. It needs some safeguards against this happening.
There are some difficult to discover the other filter current status , I am not doing modification this time until I figure out an appropriate solution.
Been attempting to get the size issue again but to no avail, however I am noticing strange behaviour when using multiple filters on the same source. Not providing a start point isn't resulting in the behaviour I'd expect.
I'm inclined to implement #10 and fix it as part of that, as hopefully the clarity of separating behaviours out in that way will make it easier.