GodotSharp.SourceGenerators
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Add a source generator attribute for global groups.
Seeing as how there are already attributes for layer names and the input map, it would also be helpful to have a similar one for global group names (in ProjectSettings > Global > Groups, listed in project.godot under the [global_group] section).
May take a crack at a PR for this since I could use your own code as a template for it.
Thanks Will. Good idea :)