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Small wish

Open Pylovara opened this issue 1 year ago • 1 comments

I often have games or mods for games that are already unpacked and created in their own folder

But I can't get the data one-to-one into the portproton using the built-in file manager in the C folder

It is simply not possible to move the data from my fendora 40 kde plasma from the download folder to the open file manager of portproton and copying and especially pasting is not possible either

I can access the system folders using the portproton file manager but even then no transfers to the C folder are possible

If I allow port proton to read and write all folders on my system, then port proton no longer works and I have to undo the permissions

It would be great if there was a solution for this in the future so that you can also drag mods without an installer or complete games without an installer with all the folders where you want them want to have it in the C folder .....

Kind regards, Bandino

Pylovara avatar Jul 14 '24 21:07 Pylovara

You can add mod files to the PortProton/ prefix.

1. When you start the game, find out the name of the prefix. 1 шаг

2. I use the DEFAULT prefix. Therefore, the path to my prefix will be like this: /home/daniliammo/PortProton/prefixes/DEFAULT/drive_c This is the folder of this prefix. You can transfer files from your system here and the PortProton file manager will see them on drive C

daniliammo avatar Nov 02 '24 18:11 daniliammo

I thank you for the information and I find your product wonderful

DANILIAMMO @.***> schrieb am Sa., 2. Nov. 2024, 19:39:

You can add mod files to the PortProton/ prefix.

1. When you start the game, find out the name of the prefix. 1.png (view on web) https://github.com/user-attachments/assets/c59356e8-8226-4662-8b1b-c958163d419a

2. I use the DEFAULT prefix. Therefore, the path to my prefix will be like this: /home/daniliammo/PortProton/prefixes/DEFAULT/drive_c This is the folder of this prefix. You can transfer files from your system here and the PortProton file manager will see them on drive C

— Reply to this email directly, view it on GitHub https://github.com/Castro-Fidel/PortWINE/issues/254#issuecomment-2453089214, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANEJKOWN5XF3F257QSOVDJTZ6UL5VAVCNFSM6AAAAABK3PIP5OVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDINJTGA4DSMRRGQ . You are receiving this because you authored the thread.Message ID: @.***>

Pylovara avatar Nov 13 '24 06:11 Pylovara

I hope that this will work because it would be important to be able to copy the data from the Fedora RPM RISC-V architecture system from Port Proton to the normal hard disk storage so that

Bandino Der Henker @.***> schrieb am Mi., 13. Nov. 2024, 07:04:

I thank you for the information and I find your product wonderful

DANILIAMMO @.***> schrieb am Sa., 2. Nov. 2024, 19:39:

You can add mod files to the PortProton/ prefix.

1. When you start the game, find out the name of the prefix. 1.png (view on web) https://github.com/user-attachments/assets/c59356e8-8226-4662-8b1b-c958163d419a

2. I use the DEFAULT prefix. Therefore, the path to my prefix will be like this: /home/daniliammo/PortProton/prefixes/DEFAULT/drive_c This is the folder of this prefix. You can transfer files from your system here and the PortProton file manager will see them on drive C

— Reply to this email directly, view it on GitHub https://github.com/Castro-Fidel/PortWINE/issues/254#issuecomment-2453089214, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANEJKOWN5XF3F257QSOVDJTZ6UL5VAVCNFSM6AAAAABK3PIP5OVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDINJTGA4DSMRRGQ . You are receiving this because you authored the thread.Message ID: @.***>

Pylovara avatar Nov 13 '24 06:11 Pylovara

because I have a lot of games packed as installation or ready unpacked folders as independent starting games which I basically have to bring into portproton in the c-folder so that it then functions

Bandino Der Henker @.***> schrieb am Mi., 13. Nov. 2024, 07:06:

I hope that this will work because it would be important to be able to copy the data from the Fedora RPM RISC-V architecture system from Port Proton to the normal hard disk storage so that

Bandino Der Henker @.***> schrieb am Mi., 13. Nov. 2024, 07:04:

I thank you for the information and I find your product wonderful

DANILIAMMO @.***> schrieb am Sa., 2. Nov. 2024, 19:39:

You can add mod files to the PortProton/ prefix.

1. When you start the game, find out the name of the prefix. 1.png (view on web) https://github.com/user-attachments/assets/c59356e8-8226-4662-8b1b-c958163d419a

2. I use the DEFAULT prefix. Therefore, the path to my prefix will be like this: /home/daniliammo/PortProton/prefixes/DEFAULT/drive_c This is the folder of this prefix. You can transfer files from your system here and the PortProton file manager will see them on drive C

— Reply to this email directly, view it on GitHub https://github.com/Castro-Fidel/PortWINE/issues/254#issuecomment-2453089214, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANEJKOWN5XF3F257QSOVDJTZ6UL5VAVCNFSM6AAAAABK3PIP5OVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDINJTGA4DSMRRGQ . You are receiving this because you authored the thread.Message ID: @.***>

Pylovara avatar Nov 13 '24 06:11 Pylovara

That's what I did :

  • You can create a folder on any disk you want.
  • Create a link for that folder (in GNOME, right-click on the folder and select "Create Link").
  • Move the link folder to ru.linux_gaming.PortProton/prefixes (I use Warehouse to find it).

(I am a noob in Linux, so maybe I missed something)

ZxwerLD avatar Mar 20 '25 08:03 ZxwerLD

You can simply make a symbolic link of your game to the directory with the prefix (drive_c)

Castro-Fidel avatar Sep 18 '25 13:09 Castro-Fidel

Thank you for the answer. I have now seen that in retrospect, my Google Gmail is so spammed that I unfortunately noticed it too late.

Mikhail Tergoev @.***> schrieb am Do., 18. Sept. 2025, 15:48:

Castro-Fidel left a comment (Castro-Fidel/PortWINE#254) https://github.com/Castro-Fidel/PortWINE/issues/254#issuecomment-3307564971

You can simply make a symbolic link of your game to the directory with the prefix (drive_c)

— Reply to this email directly, view it on GitHub https://github.com/Castro-Fidel/PortWINE/issues/254#issuecomment-3307564971, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANEJKOXYSVXD6SWGLSQ3HAL3TKZ23AVCNFSM6AAAAACG3ZF526VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZTGMBXGU3DIOJXGE . You are receiving this because you authored the thread.Message ID: @.***>

Pylovara avatar Oct 14 '25 03:10 Pylovara