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Ошибка в игре DiscordTimes (Времена Раздора - Alawar)

Open muhammadyusuf-kurbonov opened this issue 1 year ago • 2 comments

Игра (Времена Раздора от Alawar) выдаёт ошибку

image

Логи:

# PortProton was launched in creation mode PortProton.log and it is successfully stored in the root directory of the port
# To diagnose the problem, copy ALL of the log to discord server: https://discord.gg/FTaheP99wE
# -------------------------------------------------------------
# PortWINE version:
# PortProton-1.5
# ------------------------------------------------------------
# Scripts version:
# 2261
# -----------------------------------------------------------
# RUNTIME is enabled
# ----------------------------------------------------------
# Debug for programm:
# /mnt/01D794FCFABBA570/Program Files (x86)/Games/Âðåìåíà ðàçäîðà/game.exe
# ---------------------------------------------------------
# GLIBC version:
# 2.38
# --------------------------------------------------------
# PW_VULKAN_USE=2 - DXVK v.2.3-57 and VKD3D-PROTON v.1.1-3908
# --------------------------------------------
# Version WINE in use:
# PROTON_LG_8-25-2
# -------------------------------------------------------
# Program bit depth:
# 32 bit
# --------------------------------------------------------------------
# Date and time of start debug for PortProton:
# Fri Mar  8 07:32:10 PM +05 2024
# -----------------------------------------------------
# The installation path of the PortProton:
# /home/muhammadyusuf-kurbonov/.local/share/PortWINE/PortProton
# ------------------------------------------------------
# Operating system:
# Fedora Linux 39 (Workstation Edition)
# --------------------------------------------------
# Desktop environment:
# Desktop session: gnome
# Current desktop: GNOME
# Session type: wayland
# ---------------------------------------------------
# Kernel:
# 6.7.7-200.fc39.x86_64
# -------------------------------------------------
# CPU:
# CPU physical cores: 4
# CPU logical cores: 8
# CPU model name: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz
# ------------------------------------------------
# RAM:
# total        used        free      shared  buff/cache   available
# Mem:           15728        9502        1089        1414        7144        6225
# Swap:          24575         797       23778
# -----------------------------------------------
# Graphic cards and drivers:
# lspci -k | grep -EA3 VGA|3D|Display :
# 00:02.0 VGA compatible controller: Intel Corporation CometLake-H GT2 [UHD Graphics] (rev 05)
# Subsystem: Lenovo Device 3fa3
# Kernel driver in use: i915
# Kernel modules: i915
# --
# 01:00.0 VGA compatible controller: NVIDIA Corporation TU117M [GeForce GTX 1650 Ti Mobile] (rev a1)
# Subsystem: Lenovo Device 3fa3
# Kernel driver in use: nvidia
# Kernel modules: nouveau, nvidia_drm, nvidia
# ----
# name of display: :0
# display: :0  screen: 0
# direct rendering: Yes
# Extended renderer info (GLX_MESA_query_renderer):
# Vendor: Intel (0x8086)
# Device: Mesa Intel(R) UHD Graphics (CML GT2) (0x9bc4)
# Version: 23.3.6
# Accelerated: yes
# Video memory: 15728MB
# Unified memory: yes
# Preferred profile: core (0x1)
# Max core profile version: 4.6
# Max compat profile version: 4.6
# Max GLES1 profile version: 1.1
# Max GLES[23] profile version: 3.2
# OpenGL vendor string: Intel
# OpenGL renderer string: Mesa Intel(R) UHD Graphics (CML GT2)
# OpenGL core profile version string: 4.6 (Core Profile) Mesa 23.3.6
# OpenGL core profile shading language version string: 4.60
# OpenGL core profile context flags: (none)
# OpenGL core profile profile mask: core profile
# OpenGL version string: 4.6 (Compatibility Profile) Mesa 23.3.6
# OpenGL shading language version string: 4.60
# OpenGL context flags: (none)
# OpenGL profile mask: compatibility profile
# OpenGL ES profile version string: OpenGL ES 3.2 Mesa 23.3.6
# OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
# -----
# inxi -G:
# Graphics:  Device-1: Intel CometLake-H GT2 [UHD Graphics] driver: i915 v: kernel
# Device-2: NVIDIA TU117M [GeForce GTX 1650 Ti Mobile] driver: nvidia v: 550.54.14
# Device-3: IMC Networks Integrated Camera type: USB driver: uvcvideo
# Display: wayland server: X.Org 23.2.4 driver: loaded: nvidia
# note: n/a (using device driver) - try sudo/root resolution: 1920x1080~60Hz
# OpenGL: renderer: Mesa Intel UHD Graphics (CML GT2) v: 4.6 Mesa 23.3.6
# ------
# ldconfig -p | grep libGLX_nvidia
# libGLX_nvidia.so.0 (libc6,x86-64) => /lib64/libGLX_nvidia.so.0
# libGLX_nvidia.so.0 (libc6) => /lib/libGLX_nvidia.so.0
# ----------------------------------------------
# Vulkan info device name:
# GPU id : 0 (Intel(R) UHD Graphics (CML GT2)):
# GPU id : 1 (NVIDIA GeForce GTX 1650 Ti):
# GPU id : 2 (llvmpipe (LLVM 17.0.6, 256 bits)):
# GPU0:
# deviceName     = Intel(R) UHD Graphics (CML GT2)
# driverName         = Intel open-source Mesa driver
# driverName                                           = Intel open-source Mesa driver
# GPU1:
# deviceName     = NVIDIA GeForce GTX 1650 Ti
# driverName         = NVIDIA
# driverName                                           = NVIDIA
# GPU2:
# deviceName     = llvmpipe (LLVM 17.0.6, 256 bits)
# driverName         = llvmpipe
# driverName                                           = llvmpipe
# Vulkan cube test passed successfully
# ----------------------------------------------------
# locale:
# LANG=en_US.UTF-8
# LC_CTYPE="en_US.UTF-8"
# LC_NUMERIC="en_US.UTF-8"
# LC_TIME="en_US.UTF-8"
# LC_COLLATE="en_US.UTF-8"
# LC_MONETARY="en_US.UTF-8"
# LC_MESSAGES="en_US.UTF-8"
# LC_PAPER="en_US.UTF-8"
# LC_NAME="en_US.UTF-8"
# LC_ADDRESS="en_US.UTF-8"
# LC_TELEPHONE="en_US.UTF-8"
# LC_MEASUREMENT="en_US.UTF-8"
# LC_IDENTIFICATION="en_US.UTF-8"
# LC_ALL=
# ---
# locale -a | grep -i "$(locale | grep -e ^LANG= | sed s/LANG=// | sed  s/-8//)" :
# en_US.utf8
# -------------------------------------------
# D3D_EXTRAS - enabled
# ------------------------------------------
# winetricks.log:
# 7zip
# andale
# arial
# arial
# comicsans
# corefonts
# courier
# georgia
# impact
# lucida
# mfc140
# mfc42
# nocrashdialog
# openal
# physx
# tahoma
# times
# trebuchet
# vcrun2005
# vcrun2008
# vcrun2010
# vcrun2012
# vcrun2013
# vcrun2022
# verdana
# webdings
# isolate_home
# sandbox
# 7zip
# cnc_ddraw
# dinput8
# remove_mono internal
# remove_mono internal
# winxp
# dotnet40
# dotnet48
# dotnet7
# dotnet6
# -----------------------------------------
# Use /mnt/01D794FCFABBA570/Program Files (x86)/Games/Âðåìåíà ðàçäîðà/game.exe.ppdb db file:
# #!/usr/bin/env bash
# #Author: muhammadyusuf-kurbonov
# #game.exe
# #Rating=1-5
# export PW_VULKAN_USE="2"
# export PW_WINE_USE="PROTON_LG_8-25-2"
# export PW_PREFIX_NAME="DEFAULT"
# ----------------------------------------
# # User overides db and var settings...
# # export DXVK_HUD=full
# # export GALLIUM_HUD=fps
# export PW_GPU_USE="NVIDIA GeForce GTX 1650 Ti"
# ---------------------------------------
# WINEDLLOVERRIDES=d3d8=n;libvkd3d-shader-1=n;libvkd3d-1=n;d3d12core=n;d3d12=n;dxgi=n;d3d9=n;d3d10core=n;d3d11=n;d3dx9_43=n;d3dx9_42=n;d3dx9_41=n;d3dx9_40=n;d3dx9_39=n;d3dx9_38=n;d3dx9_37=n;d3dx9_36=n;d3dx9_35=n;d3dx9_34=n;d3dx9_33=n;d3dx9_32=n;d3dx9_31=n;d3dx9_30=n;d3dx9_29=n;d3dx9_28=n;d3dx9_27=n;d3dx9_26=n;d3dx9_25=n;d3dx9_24=n;d3dx11_43=n;d3dx11_42=n;d3dx10=n;d3dx10_43=n;d3dx10_42=n;d3dx10_41=n;d3dx10_40=n;d3dx10_39=n;d3dx10_38=n;d3dx10_37=n;d3dx10_36=n;d3dx10_35=n;d3dx10_34=n;d3dx10_33=n;d3dcompiler_47=n;d3dcompiler_46=n;d3dcompiler_43=n;d3dcompiler_42=n;d3dcompiler_41=n;d3dcompiler_40=n;d3dcompiler_39=n;d3dcompiler_38=n;d3dcompiler_37=n;d3dcompiler_36=n;d3dcompiler_35=n;d3dcompiler_34=n;d3dcompiler_33=n;beclient,beclient_x64=b,n;nvngx,_nvngx=;steam_api,steam_api64,steamclient,steamclient64=n;dotnetfx35.exe,dotnetfx35setup.exe=b;winemenubuilder.exe=
# ------------------------------------
# Log WINE:
# gamemodeauto:
# gamemodeauto:
# fsync: up and running.
# wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
# 0098:err:hid:udev_bus_init UDEV monitor creation failed
# 00dc:err:x11drv:sync_window_region shaped windows with fs hack not supported, things may go badly
# gamemodeauto:

На винде 11 работает штатно.

muhammadyusuf-kurbonov avatar Mar 08 '24 14:03 muhammadyusuf-kurbonov

Алавар проверили, работает на WINE_LG.

Castro-Fidel avatar Apr 14 '24 08:04 Castro-Fidel

Можете предоставить конфиг и какую версию игры запустили? Был бы очень благодарен

muhammadyusuf-kurbonov avatar Apr 14 '24 09:04 muhammadyusuf-kurbonov

Working with PROTON_LG_9-4

muhammadyusuf-kurbonov avatar Jun 05 '24 05:06 muhammadyusuf-kurbonov