CasperH2O
CasperH2O
I'm closing this one as a won't do. Gyro as a mouse will be implemented for sure.
Perhaps relevant and affordable: https://shop.globalsign.com/en/code-signing
@Yoo-O sounds great! I've been thinking about this on and off myself. 1. If I understand correctly you want to use the position angle change in a relative manner, instead...
Hey @Yoo-O there are a couple of if statements further up in the code that check for "MotionTriggered" like here: https://github.com/Valkirie/HandheldCompanion/blob/42691b5f86cd25bdb36262a0531d1f44a0bb6ad3/HandheldCompanion/Managers/MotionManager.cs#L184C18-L184C33 and https://github.com/Valkirie/HandheldCompanion/blob/42691b5f86cd25bdb36262a0531d1f44a0bb6ad3/HandheldCompanion/Managers/MotionManager.cs#L153 Perhaps you can store and or reset...
Thank you @Yoo-O , sorry to read you could not get it to work satisfactory.
@Zebrazilla @Valkirie did something amazing: https://streamable.com/7d35lx
@Valkirie I think this one is done? I recall you wanted to add that (very large) library of dinput controllers also? Shall we leave this one open for that?
I have a feeling the issue is related to the side margins being defined for the window not having a scroll bar visible. Latest commit in controller branch: 
Menu no longer expands this way. Things getting cut off due to the scrollbar should be a separate ticket.
@GanJJJJ with the new custom hotkeys, someone connect them to an AHK script to adjust the refresh rates: https://www.youtube.com/watch?v=mNxILJWt_FQ