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Scene Producer
Port from 2.1.0 to 2.2.0
Now that this has been removed from 3.0, is it safe to assume this feature won’t be ported?
I am closing this to clean up the number of stale issues. If someone wants to revive the scene producer, all of the closed tasks can be found at https://github.com/orgs/CasparCG/projects/1/views/1