Carson

Results 165 issues of Carson

![image](https://user-images.githubusercontent.com/48334001/178091159-6cf05603-bb54-4016-9998-933055013879.png) Likely the result of haulers trying to path to a Coord that they think is in their room, but is actually in the commune room they are bouncing into....

Bug

At low RCL when there is no sourceContainer, sourceHarvesters should have their carry capacity used for reservations by haulers to avoid energy decay from it being dropped on the ground

Improvement

![image](https://user-images.githubusercontent.com/48334001/198495837-22191acb-d896-4b8e-ad69-ff6bacea8215.png)

Feature

![image](https://user-images.githubusercontent.com/48334001/198486108-70aa7a8b-902d-4a01-ad61-503b96adb816.png)

Bug

![image](https://user-images.githubusercontent.com/48334001/197024167-0a25f0e5-5fdb-4b66-9671-55a67ca0d5c7.png)

Feature
In progress

- combat request creation when defence is needed. Best room responds, not just the remote's commune - Defend duration of randomTick(100) - Rooms with insufficient spawn capacity shouldn't respond

Feature

https://screeps.com/a/#!/history/shard2/W13S7?t=44313557

Bug