Carson

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Currently I'm just looking for ideas on how to solve this problem. Thanks

Please make each one a task: ``` - [ ] task name ``` Or make a separate issue for each

![image](https://github.com/The-International-Screeps-Bot/The-International-Open-Source/assets/48334001/384172d9-ef61-4f39-89d1-7294bd09d3e4)

![image](https://github.com/The-International-Screeps-Bot/The-International-Open-Source/assets/48334001/b2f7fc26-901f-4ea5-b547-53a1ebb110a5) - interesting situation where they fail to reconcile - killing the energy-holding creep didn't fix the problem

> @CarsonBurke Hadnt you pushed an fix for this? no

> ![image](https://user-images.githubusercontent.com/48334001/270512444-b2f7fc26-901f-4ea5-b547-53a1ebb110a5.png) > > * interesting situation where they fail to reconcile > * killing the energy-holding creep didn't fix the problem taking this to a separate issue, seems to...

I think we need to figure out the specifics of spawning, remote interaction and request assignment. At what point do we spawn a dynamic squad instead of a single defender?...

The code is pretty but must be broken somewhere, because they can outheal the damage from this invader

what the actual fuck did I write this makes me look insane

If anyone else has ideas on what we can do to diminish our heap utilization while maintaining or improving CPU and memory efficiency, please let it be known