Carlos Fernandez
Carlos Fernandez
Alrighty, thanks for the report! That said, I'm thinking of leaving this until Foundry 0.8, since that's going to change entities and compendium in a very big way. Soon I'm...
When you apply damage, there's a dialog box to confirm whether to apply critical or not. This is the reason btw that I prefer the single roll workflow (with the...
Thanks for the high praise! There isn't any ability for that or any plans for that unfortunately, but as far as where it would go if someone wants to add...
I can imagine this being handled in a similar way to how spells are, prepending the description.
For now, I would recommend not using roll type. @RedReign was going to do something with that, but right now its buggy and does not work well. The closest thing...
Actor traits seem to execute resolveInjectedProperties, so `{item|flags.pf2e.rulesSelections.blah}` should work I think?
I mean, V9 isn't really actually out yet (I haven't even installed it yet, I'd need to maintain a separate installation). That said something to keep in mind to see...
Should be unless there's a bug, aka a use case I didn't cover.
Seems to be working fine in the beta branch for foundry 0.8. Probably a foundry issue (that might have had a workaround in d&d) that has been fixed recently.
So just an AE button on/off switch in the config?